← Back to Database

Forbid Soil

Forbid Soil
Cooldown: 35 sec
Class: Witch
Forbids a large radius around Witch for the enemies. Enemies already inside will be immediately kicked outside of the circle. Trying to get inside by a mobility ability or normal walking will push the enemies away.

Inside the forbidden zone, all allies are immune to Shock and movement impairing effects, take 15% less damage from all sources and heal for 15% of the damage they deal.

These bonuses are doubled for Witch.

Can be used in stuns with 20 seconds longer cooldown.

Can affect each enemy up to 2 times.


Icon url: https://zealrpg.com/static/images/icons/pack150/125.png

We use cookies on this site to enhance your user experience
More info in our Terms of Service and Privacy Policy
I agree